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GPU Pro: Advanced Rendering Techniques [Hardcover]


This new book series covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume will cover advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch.

GPU Pro: Advanced Rendering Techniques [Hardcover]      GPU Pro: Advanced Rendering Techniques [Hardcover]

  • 1 Units in Stock

This product was added to our catalog on Friday 20 May, 2011.

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